Factorio megabase11/30/2023 ![]() Does putting balancers whether I can is heavy on UPS or no significant impact?ħ. If some part of my base if idle (like weaponry/kovarex/circuits) - should I power it off and power on for activity only or such approach does not save UPS?Ħ. Mining outpost rail stations: bots or belts?ĥ. Large "as-fast-as-possible" loading/unloading stations (like remote ore smelter) - bots or balanced belts? I have 2 smelter blocks now by 1500 bots each and I plan to double it.Ĥ. Should I prefer build like X factories + Y beacons or lesser factories and more beacons?ģ. Does concrete use UPS or save it? should I do large concrete-covered areas or it's a "no go" for performance? I like concrete but.Ģ. This in a kind of advises I look forward to hear.ġ. Belts consume UPS so the more underground I use the better UPS I get. Items on the ground are UPS heavy, so use chests for exchange. So, my question is: What I should do and what should not in order to save UPS for later stages? I completed the game several times, from 0.16 to 1.1 and sometimes my bases were so big they had impact on UPS and I had to stop expanding because of this.Īnd now I have a goal to proceed to some kind of base of a such scale, as an example: īut I'm not sure my PC will handle it so I'd like not to make much of stuff that is UPS heavy. So, I'm calling for your experience or just throw me a link if I missed such topic and it already exists. "A very huge base".I haven't found comprehensive answer to this one however I'm sure that some of you have deep knowledge on the topic. By how much space base fills with facilities.īut general definition would be. ![]() (Or like time when belts start to hurt your UPS - updates per second).Ĥ. By how busy your logistics are (I mean in whole, not as robots). Like 1k spm (science per minute) or rocket per minute.ģ. You can define megabase by size of each 'block' you build and their count.Ģ. There is a stage when you simply slap blueprint of huge amounts of assemblers/furnaces/refineries, connect them to rail network, and send trains after that it just works. There are quite a bit of possible ways of defining megabase:ġ. Problem with that definition is that we can't talk about it because we would be talking about different things without understanding each other. If you started that progression early - great!. Originally posted by KatherineOfSky:Only you can decide your own definition of "megabase". to have a huge sprawled out base before i have laser turrets, i mean. because then there are no more belts! just robots flying everywhere! although that does tend to be a huge power hog. I do relish the logistics robots and the logistics systems when they come available. Trains this long do mean stations are quite large facilities in their own right, and thus their accompanying stations are also large, and so i tend to make the specialized facilities pretty big, too.Īll this sprawl and specialized production probably would, for most people, qualify as a "megabase," even though i do start building it awfully early because trying to route the belts is just too much work in my humble opinion. ![]() at their normal stops, it's taken from the "tender" and fed to the locomotives. fuel is loaded on the trains at the solid fuel facility. each train has two engines and nine cars - the first car is used to carry fuel for the engines. i just put the right train on the right track in a base and load or unload the appropriate car. I can usually manage to serve all my stations with only five or six groups of trains, but each train does carry eight different items. I suppose just that sequence alone, being that it is actually considerably larger than my initial base, could be defined as a "megabase." i mean, if you assume that a "megabase" takes up huge piles of space. that is followed by a base where i make lubricating oil, then a heavy oil cracking base, then solid fuel, then a light oil cracking base, then plastics and sulfur, then sulfuric acid, then batteries, and then laser turrets and those battery things. the first one i usually build is a basic refinery base, where crude is converted to heavy oil, light oil, and natural gas. ![]() Hedning, i am not sure how to define a "megabase." running the trains i do, each segment takes up a huge pile of space. How about you? What do you consider a mega base? There's no way of defining exactly what a mega base is, however I still got a pretty good picture of what she considers it to be. Originally posted by Phileksa:by that definition, my tendency to start using trains as multi-purpose conveyor belts to simplify building factories that make specific items means i have a "megabase" already And I dont start with a "bus" design neither. ![]()
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